Style demos
One scene, four renderers. Each demo is a single HTML file using three.js and procedural shapes, with the shader code commented so you can copy it. Part of Awesome Game Art Styles.
- Toon
Banded light from a gradient map, inverted-hull outlines. - PS1
Vertex snapping, affine textures, Gouraud light, 15-bit dither. - 1-bit
Bayer 8×8 dither to two colours, depth outlines. - Pixelated 3D
Low-res orthographic render, texel-snapped camera, depth and normal edges.